GeoJam Flex
A downloadable Test
2D platformer game I made the night before. I learned a lot about using Godot to make games. I first started with learning about the UI node and making a start menu. After that, I began making the small world and tileset for it. After that, I created the player and his collisions. Went straight to his movement code from there. Later I tried to implement a finish line flag, but couldn't get it to work right. After learning how to make traps that reset the player, I applied that to a world boundary below the map. Finally, I went back to the finish line and coded it to send the player to the main menu. Overall, I know it's not much of a game. I'm really just happy with how much I learned trying to make it, and am looking forward to creating my own personal game in the future.
Status | Prototype |
Author | Flex |
Genre | Platformer |
Comments
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Not bad for a first game!